Following is concept art and work-in-progress videos of Requiem For The Forgotten.
(They may be subject to change in the final product.)


Test Renders

Lone – Run Through The Null (Sound will play)

Technical Test – In-game Video Projection

Lone’s Sword

Froggo – 3D Style Test

Dog – 3D Style Test


Title Treatment / Branding


Characters & Enemies

Lone – The Protagonist

Bosses and enemies – Concepts


World


User Interface

* The gameplay is prototyping placeholder. It will look differently when the development progresses.

Description

UI reflects the damage taken

Value check to make the game colour blind friendly

Config Menu Concept


Controls

Amicus meus, inimicus inimici mei. | The ENEME of your enemy is your friend.


Inspiration Clips

In partnership with Sodhi Creative Films Inc., we have shot a short film based on the theme of the main game. This acts as a strong inspiration to bring reality to the game’s world building.